Last week, our very own Jeb got married! Meanwhile, the rest of us were taking a short vacation to celebrate the recent milestone of 10,000,000 PC & 10,000,000 Pocket Edition sales! This week, it’s back to work and we have some fun treats in store!
Added new UI for horses, to control saddle/armour/inventory.
Started to move over various things to a new Attribute system. You may see some new tooltips, don’t be scared!
Lots of work towards a new Resource Pack system, but not finished yet. Currently still compatible with texture packs.
New internal chat system; lots of messages should be translated now that weren’t previously.
[Bug MC-1497] – Damaged Anvils do not show damage in inventory or item frame
Reminder time! As we mentioned in a previous post, Jinx are running a Minecraft-themed t-shirt competition with loads of amazing prizes up for grabs. Get all the details on Jinx.com.
The closing date for submissions has been extended to June 3, 2013, 11:59 PM PDT, and the prize pool has been boosted! Here’s the latest from Jinx…
10 Grand Prize Winners will now get
Minecraft Pocket Edition
Five Winning Design Contest Tees
A Minecraft Lego Set
Six Minecraft T-shirts of Choice
One Minecraft Poster of Choice
10 Runner-up Winners now get:
$500 J!NX Gift Certificate Code
A Winning Design Arcade T-shirt of Choice
Two Minecraft T-shirts of Choice
Remember, this is a themed competition – it’s all about the “Unsung Heroes of Minecraft” – so you’ll need to think carefully about your entry before submitting. It should be mostly concerned with Ghasts, Squids, Wolves, Enderdragons, Ocelots, Blazes, Sheep, Iron Golems or Mooshrooms. You can still include the more prominent members of the Minecraft cast in your design, but the littler guys should be the main subject of the image.
The good chaps at J!NX are back with another competition! This time they’re looking for t-shirt illustrations that celebrate the “Unsung Heroes of Minecraft.” Forget about Creepers and Steve for this one: it’s about ocelots, iron golems, and sheep; the smaller guys that sometimes get forgotten.
First, we are very happy to announce that Minecraft – Pocket Edition has sold more than 10 million copies as of yesterday. We are very thankful to all the support that we have gotten and people playing and talking about our game.
So…I know what you are thinking. “Yeah, 10m is cool but where is the next update?” We have been working hard on restructuring the backend of a lot of things for Minecraft – Pocket Edition to make future updates smoother. For instance, you can now change options without jumping back to the main menu. What you can also notice is that we have in one of our menues (more to come in the future) an experimental title where we will put in features that will work for more high end devices. The reason to put in in experimental is because we first want to test out features before making them default on.
One other big thing we have been working on is Minecraft Realms. You can read what it is here. Short story: Minecraft Realms is a cloud service that lets players play together in a more convenient manner :) No need to be online at the same time to build on your project.The basic functions for Realms are in place but there is some tweaking to be done. In the first phase of the Pocket Realms we are going to limit it to the amount of servers that people are able to create. We won’t charge you for anything and it is basically first-come first-serve. We want to make sure things work before releasing it to everyone :)
When will I get the update?
The plan is to have it out by the end of May. We hope that we won’t run into some nasty bugs with the work we have currently done, but I will keep you posted on how it goes :)
Minecraft Papercraft Studio just got cuter! You might remember us mentioning the app a few months ago: it gives you the chance to print out a template of your avatar skin before crafting it into a real-life model. Rewarding stuff for crafty Minecrafters.
Now Papercraft Studio includes templates for 18 mobs, giving you the chance to create an exotic diorama with your favourite Minecraft friends/enemies. They’ve also patched in support for armour, and tweaked the menus to make things a bit easier to use.
We have a double feature for you today. Not only are we releasing a 1.5.2 pre-release but there’s also another weekly snapshot for 1.6 to get your hands on!
First up, the 1.5.2 pre-release. We’ve decided to put out a small bug fix update to address some minor issues that players are having in 1.5.1, and you can test it out before it goes live! A full list of fixes are as follows:
Next up, we have the snapshot! Not too much has changed on the surface since 13w17a as most of our efforts are focused on the launcher currently, but there’s a few cool things you’ll want to check out:
Added a new “Hardened Clay” block
Added extra tooltip info in the search tab for the creative inventory
Made deserts more deserty
Zombies made slightly more sociable
You’ll need to (re-)download the new launcher to grab the snapshot.
Update (23rd): Released ‘b’ snapshot for crash fixes!
It’s time for us to release the first snapshot from the development of 1.6. This version of Minecraft comes with huge changes to the base technology of the game. For instance, starting from Minecraft 1.6, we will build the game for Java 6 instead of Java 5. We are also aiming to raise the required OpenGL version to 2.0 (from 1.2 / 1.3, that Minecraft 1.5 and prior versions are using). Additionally we are working on a new launcher that will support these libraries, and also come with a bunch of new features such as version changing, detailed game settings, and so on.
It will obviously take a few more weeks to get everything in place, so please let us hear your opinions on the new technology and launcher. Send tweets to either @Dinnerbone, @_grum, or @jeb_, or make a post on r/minecraftsuggestions.
This snapshot in bullet point form:
Added horses, based on the work of John Olarte (DrZhark), of Mo’ Creatures fame
Added hay bales
The “Respiration” enchantment now also helps seeing underwater
To get the snapshot, use the new launcher available in the link below. To return to 1.5.1, simply start the old launcher and play as normal.