Updates

To celebrate two years of skin sharing, Minecraft Skin Studio has been completely redesigned!

Since the release of Skin Studio over 900,000 skins have been created, almost 3,000,000 comments written, and over 2,500,000 likes cast. Not too shabby. A lot has changed in Minecraft since then too, so rather than patch the older version, the good people at 57digital have remade their app from the ground up.

Skin Studio Encore now features:

  • A completely new user interface and easier to use editing system
  • Full support for both Steve & Alex
  • 3D Previews everywhere – including while editing your skin!
  • Uses the new Minecraft API for importing a skin by username
  • Loads of advanced tools (including the much requested copy & paste!)
  • Over 900,000 community skins
  • The ability to submit your own creation to the community or download & modify!
  • Upload your skin to minecraft.net and change your skin for PC/Mac.

MSS

A trial version of Skin Studio is also available. Skin Studio Lite gives you the chance to design a full Minecraft Skin, but with slightly limited tools. It’s also worth pointing out that Skin Studio Pro users get the Encore upgrade for free! Just go to the updates tab on the app store.

Don’t forget about 57digital’s other apps too! Minecraft Papercraft Studio and Minecraft Skin Scanner are also pretty cool!

Happy Holidays everyone!

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CLICK THROUGH TO PLAY INFO QUEST II
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Happy Holidays

Just in time before the holidays, we have the pre-release for 1.8.2 ready. There are some bug fixes and performance tweaks we wanted to get out to you before most of us leave for vacation during the Christmas holidays.

As always, there are some bugs fixed:

  • [Bug MC-51573] – Hostile mobs continue to follow/attack you in spectator mode
  • [Bug MC-65697] – Explosion force on entities is directionally biased
  • [Bug MC-66089] – Explosion physics changed, range of some TNT cannons greatly reduced

Aside from bug fixes and performance increases this update includes cookies, milk and of course lots of hugs. Don’t open your gifts before Christmas!

The Minecraft team and everybody else at Mojang wish you happy holidays and a great transition into the new year!

To get pre-releases, open your launcher and press the “New Profile” button. Call it “pre-releases” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/1.8.2-pre1/minecraft_server.1.8.2-pre1.jar

Report bugs here:

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rollupmini
Scrolls – Mojang’s second game – has just been released on PC, Mac, and Android tablet.

Scrolls costs $5 but you can play the demo version for free! Wander over to scrolls.com and download it!

Scrolls is hardly anything like Minecraft, but it’s still super fun to play. Watch the trailer below to get an idea of how the game works.

See you on the battlefield, Mojang fan. You are great!

Owen – @bopogamel, and the Scrolls team.

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icon744_360_flat

Hello!

Windows phones just got significantly cooler. Now you can play Minecraft: Pocket Edition on the darn things! Hooray for Minecraft! Hooray for Windows phones! Hooray for portable gaming devices. Hooray for direct download links!

Just in case you’re not sure what a Windows phone is, I’ve included a handy reference image below.

Minecraft Window phone

Minecraft: Pocket Edition for Windows phones costs a reasonable £4.99/$6.99, and includes all the features that come with the iOS and Android versions.

Download and be merry, kind crafter folk.

Owen – @bopogamel

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Hello, friends.

You’ve probably heard of ebola by now. It’s a terrible disease that’s claimed over 5000 lives in a recent epidemic in West Africa. We’ve known about it for over 40 years, but it’s still considered a serious illness with no known cure.

Despite that, 50% of ebola sufferers do survive, and potential vaccines are currently being tested. Good hospital care and emergency shipments to Liberia, Guinea, and Sierra Leone are vital during this time of need. But they don’t come cheap.

That’s where we can help out! A crew of Mojangstas, along with a few other game developers are participating in a game jam that runs from now until 11AM PST/8PM CET on Saturday. Even better, every smidgen of cash raised goes straight to Direct Relief’s ebola fund. The theme of the jam will be “healing,” for reasons that you can probably work out yourself.

How to donate

All you need to do is donate on humblebundle. By doing that, you’ll get access to every game developed during the Games Against Ebola jam, and help save lives in the process. It’s a massive win-win.

Watch the games being developed

You can also spectate live progress on the development of the games.

Watch the main channel here. It will cycle through the following Mojanger’s feeds: KappischeDinnerboneseargedpkrisjelbring and jbernhardsson.

TL;DR

  • Ebola is a terrible disease that is causing many deaths in West Africa.
  • Money is needed to put a stop to it.
  • Donate to Games Against Ebola to help those in need and get a handful of games to play this Saturday.
  • 100% of your donations go to Direct Relief.

Thanks for reading, everybody.

Owen – @bopogamel

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Realms is packed with awesome maps

by Owen on October 24, 2014

Minecraft Realms is getting even more exciting! We’ve packed it to the brim with fresh mini-games, maps to spark an epic adventure, and intricate custom spawns.

Realms gives you and your friends a persistent Minecraft world. It doesn’t matter if the host is online or what time of day it is; Realms worlds are always available for building, adventuring, and crafting. You can start from a random seed, or choose one of our pre-installed maps. You can even switch between the two and save/restore your progress when convenient.

We thought it would be good to give you a rundown of the pre-made maps currently included in Realms. Thanks to all the fantastic community members for creating these masterpieces. You are all talented and generous and lovely.
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Minecraft 1.8.1 Pre-release 5

by Dinnerbone on October 15, 2014

Update: We have released 1.8.1-pre5 to fix even more issues:

  • [Bug MC-58132] – Spectator Mode Layer glitch
  • [Bug MC-64484] – Fire charge plays no sound due to incorrect sound file reference
  • [Bug MC-64653] – /execute particle Leaves a False Particle Trail to 0,0,0
  • [Bug MC-71436] – Screen goes black when "highlighting" players in spectator mode

Old Update: We have released 1.8.1-pre4 to fix even more issues:

  • [Bug MC-349] – Villagers ignore data tags in trading
  • [Bug MC-954] – Air Blocks floating in Water
  • [Bug MC-1237] – Anvil GUI truncating long item names and showing garbage at the end
  • [Bug MC-37586] – Ghost Players in Multiplayer / Item Duplication
  • [Bug MC-61587] – Summon Rotation
  • [Bug MC-63070] – Chunks do not render behind the player in F5 or changed FOV until moving the mouse
  • [Bug MC-72688] – Execute Detect gives false positive when in different dimension
  • + many optimizations!

Old Update: We have released 1.8.1-pre3 to fix even more issues:

  • [Bug MC-1279] – Slow (Choppy) Rotating Beacon Block
  • [Bug MC-12013] – Experience Orbs invisible for one second right after spawning
  • [Bug MC-46670] – Withers trapped in a barrier box attacks barriers, killing it
  • [Bug MC-55661] – Animals don't teleport to Player when target is air block
  • [Bug MC-58908] – /help for /worldborder not updated.
  • [Bug MC-61610] – Bedrock at Y0 has wood log in it at x0 y0 z0.
  • [Bug MC-67437] – Lightning gives AI to Witches and Zombie Pigman that were originally Pigs and Villagers that had NoAI set to 1
  • [Bug MC-71973] – Tab list headers and footers stay even when rejoining a diferent server
  • [Bug MC-72806] – When using /stop server executes the shutdown sequence twice (and hangs if players are online)
  • [Bug MC-73123] – Entity's Lose Scoreboard Scores when in unloaded Chunk

Old Update: We have released 1.8.1-pre2 to fix a few more issues:

  • [Bug MC-69562] – Can't play LAN whilst offline
  • [Bug MC-73025] – Falling blocks do not animate
  • [Bug MC-73026] – Unable to hit the ender dragon

We’ve been keeping a close eye on the 1.8 release and have put together a small update that should fix a lot of issues that people have reported to us. This update is compatible with 1.8 servers, but even though it’s not strictly required to update to 1.8.1 we’d strongly recommend that you do for all the performance and stability gains it gives you.

Bug fixes:

  • [Bug MC-3] – Player facing changes when passing through nether portals.
  • [Bug MC-1607] – Ghost End Portal in The End / Missing layer with AMD/ATI graphics cards
  • [Bug MC-2545] – Persistant Chunk error / Corrupted world / Wrong location spam
  • [Bug MC-6594] – Non-living entities (boats, minecarts, fallingsand, item frames, paintings) drop items even if doTileDrops is set to false
  • [Bug MC-37782] – Items held by witches are too small and held wrongly
  • [Bug MC-38385] – Hopper: java.lang.IllegalArgumentException: bad Base64 input character at 4036: 5 (decimal)
  • [Bug MC-44542] – Tools with CanDestroy set to allow the breaking of certain blocks don't display proper block name on the tooltip (English (US) language only)
  • [Bug MC-45537] – Cannot place buttons under stairs or slabs, or ontop of upside down stairs or slabs
  • [Bug MC-46579] – Items are too high up on the arm in 3rd person mode while sneaking
  • [Bug MC-46809] – /say Not Showing Villager Entity Data if 'CustomName' Provided
  • [Bug MC-47683] – Black particles when breaking a block / Torch particles dark
  • [Bug MC-47987] – Entering a mobs view in spectator mode does not change if world is changed
  • [Bug MC-48011] – Ender dragon experience drops are not affected by doMobLoot gamerule
  • [Bug MC-48130] – /fill replace command not filling when clicking tab
  • [Bug MC-49126] – Glowstone crystal formations are missing their bottom layers
  • [Bug MC-49538] – Achievement "Overpowered" Has Misleading Icon
  • [Bug MC-53718] – Chicken Jockey riding inside chicken
  • [Bug MC-54551] – Resizing window while in Customized World Settings snaps back to Customized Settings page 1
  • [Bug MC-54707] – Command: setblock minecraft:sign produces a confusing error message
  • [Bug MC-56574] – Tellraw open_url isn't showing url
  • [Bug MC-58307] – Air bubbles appear after drowning and still dead
  • [Bug MC-59216] – Unable to build iron golem and snow golem with jack o'lantern
  • [Bug MC-59360] – Levers Pop Off Non-Solid Blocks
  • [Bug MC-61535] – Horse breeding: Foal looks just like an adult horse
  • [Bug MC-61844] – Creepers target Iron Golems, causing terrain damage without interaction of a player
  • [Bug MC-62140] – 2 block tall flowers generated in previous version removes the 2nd block
  • [Bug MC-62758] – Tall flowers drop two items when block below is broken
  • [Bug MC-63010] – Placing a Banner and breaking it in Survival causes them to not stack (as they have NBT data)
  • [Bug MC-63466] – Ctrl+Pick Block gives a steve head instead of a head with the owner's skin
  • [Bug MC-64082] – Enchantment options for individual players are reset after death. KeepInventory does not have any affect.
  • [Bug MC-64427] – /worldborder, /scoreboard and /debug with invalid arguments don't print an error message
  • [Bug MC-64455] – Item with CanDestroy / CanPlaceOn have missing translations for ALL languages
  • [Bug MC-64598] – Creative search tab text becomes offset.
  • [Bug MC-64773] – /particle autocompletion
  • [Bug MC-64846] – Cannot extend Potion of Leaping to eight minutes using redstone in a brewing stand.
  • [Bug MC-65276] – bow when held is upside down
  • [Bug MC-65603] – Ender Dragon does not obey NoAI tag
  • [Bug MC-65834] – Snow layers placed against the side of a block are placed one block too far out
  • [Bug MC-65945] – Enderman blocks look weird when invisible
  • [Bug MC-66324] – /clone has incomplete syntax
  • [Bug MC-66658] – /kill does not tab autocomplete with a player's name
  • [Bug MC-66786] – Incorrect death message for dispensed harming potions
  • [Bug MC-66861] – when press tab on /entitydata, players pop up
  • [Bug MC-66922] – <effect> argument in /effect does not show clear in help syntax
  • [Bug MC-68160] – Placing a coloured banner on a cactus drops a black banner
  • [Bug MC-68247] – Beacon Beam disappears while looking upwards from it
  • [Bug MC-68400] – Creative Inventory vert. scrollbar changes without scrolling
  • [Bug MC-68654] – Tab Complete – /effect and /enchant
  • [Bug MC-68745] – /resourcepacks/ folder is not automatically created when initially starting the game
  • [Bug MC-68891] – Mobs think daylight sensor is a full block, causing them to jump while trying to get off it
  • [Bug MC-69266] – Snow layer placing behavior buggy and inconsistent
  • [Bug MC-69323] – Certain commands do not allow tab completing coordinate arguments
  • [Bug MC-69823] – /debug help text wrong
  • [Bug MC-69983] – Multiplayer Settings named wrongly
  • [Bug MC-69984] – The "Defaults" popup on the customized world generation options screen doesn't disable hovering over stuff behind it
  • [Bug MC-69989] – Debug worlds generate one column twice
  • [Bug MC-70054] – Rabbits don't follow players holding golden carrots or dandelions
  • [Bug MC-70111] – When a thrown enderpearl is in the air, it disappears after relogging.
  • [Bug MC-70305] – "Sprint" is in the wrong category in Controls screen
  • [Bug MC-70308] – Bottom outline is missing in the Controls screen buttons
  • [Bug MC-70338] – Hopper: java.lang.OutOfMemoryError: Java heap space – creating debug image whilst stitching textures
  • [Bug MC-70359] – Block breaking remains when eating/blocking with a sword
  • [Bug MC-70431] – Minecraft 1.8 skin bug!
  • [Bug MC-70472] – Crash when trying to connect to a server with more than 63 characters address
  • [Bug MC-70565] – when opening a chest in modded servers Minecraft crashes continuously
  • [Bug MC-70675] – End credits make no mention of Ryan Holtz (TheMogMiner) or Michael Stoyke (Searge)
  • [Bug MC-71777] – /achievement take taking too many achievements
  • [Bug MC-71981] – Uploading a hardcore world to Realms retains auto-ban
  • [Bug MC-72530] – Signs don’t respect the rules
  • [Bug MC-72583] – doTileDrops affects item frames
  • [Bug MC-72868] – Mobs glitch through the ground under certain conditions
  • [Bug MC-72869] – The 'Defaults' button on the Customized world screen does not disable itself after use
  • [Bug MC-72871] – Resizing the game makes buttons on "Defaults" popup on Customized world GUI disappear

Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

To get pre-releases, open your launcher and press the “New Profile” button. Call it “pre-releases” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/1.8.1-pre5/minecraft_server.1.8.1-pre5.jar

Report bugs here:

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vita

 (n.b. the picture is a montage)

Hi everybody!

We have some great news to share! Minecraft for PSVita is coming tomorrow and we hope you’ll enjoy it. It has been a lot of work with 4J and Sony to make this happen and we’re thrilled to see what you guys will build on the go!

Remember that if you have already bought Minecraft for PS3 you’ll get the Vita version for free! You can also transfer worlds between the PS3 and PSVita! And if you want to buy the PS4 version after that, it will only cost you 4,99 smackeroonies! Here is also a longer article from Sony about the various purchase options:

http://blog.eu.playstation.com/2014/10/10/minecraft-ps-vita-edition-launches-playstation-store-next-week/

xoxo

/Daniel – @kappische

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COBALTCreating video games is creative, fun, and cool. Loads of awesome people are doing it right now. And you can be one of those awesome people! To celebrate, the friendly folk at Oxeye Game Studio are hosting a Cobalt Game Jam this weekend.

That basically means that a bunch of folk have agreed to make a game within a set time limit. Some participants are streaming their progress too; it’s a great way to get instant feedback and stay motivated.

The Oxeye Game Jam is a casual affair. There’s no pressure or cost, but there is an extremely high chance of fun and increased knowledge. The jam finishes this Sunday at 12:00 CET.

If you’re interested in taking part, or would like to watch the current participants cook up their creations, visit the Cobalt channel on Espernet, check out Daniels post on the Oxeye Blog, and watch and inspire these good folk as they craft their own masterpieces:

Have a great weekend everyone!

Owen – @bopogamel, Daniel – @Vraket, and Pontus – @Kinten

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