Updates

Update: April fools :)

The long-nosed villagers introduced in Minecraft beta 1.9 have become sentient. They have taken over our skin servers and content delivery networks (CDN), so unfortunately you will not be able to change your skins until we fix the problem. We are desperately trying our best to pull the plugs, but we should prepare ourselves to serve under our new villager overlords. Singularity may be upon us.

// The Minecraft Team

{ Comments on this entry are closed }

TU14_01_CarpetsEmerald

Hello Minecrafters!

This has been way too long for us to present but it is finally here! TU 14 for Xbox 360 and Playstation 3 will be out later today on Xbox 360 and tomorrow on PS3. I hope you will enjoy it. Make sure you hook up your console to the internet to enjoy the latest update ;)

Here is the full change log. I hope you will enjoy it and for you guys asking about the Xbox One and Playstation 4 edition: It is being worked on as we speak! I got no proper dates yet, but hopefully soon we can tell you!

 

[Click to continue reading this entry…]

{ Comments on this entry are closed }

Minecraft snapshot 14w11b

by Searge on March 13, 2014

Update: Snapshot 14w11b has been released to fix some crashes and bugs. Bug fixes:

  • [Bug MC-50572] – Upward facing droppers/dispensers only shoot items west
  • [Bug MC-50948] – Tripwire hook Texture Messed up
  • [Bug MC-50950] – Hopper: java.lang.NullPointerException: Ticking entity
  • [Bug MC-50951] – Flickering world menu
  • [Bug MC-50958] – Name and ID cannot both be blank
  • [Bug MC-50964] – Endermite Spawn Egg has the wrong name
  • [Bug MC-50975] – When ironbars are placed on a block, the lower part is black.
  • [Bug MC-50984] – Dark Oak Sapling name is missing.
  • [Bug MC-50996] – Existing player heads only show the default Steve head
  • [Bug MC-51009] – No podzol in creative inventory
  • [Bug MC-51014] – Hopper: java.lang.ArrayIndexOutOfBoundsException: 7
  • [Bug MC-51016] – EnderMites doesn't move
  • [Bug MC-51045] – Brewing stand graphic shows different things depending on which angle you look at it
  • (For resource pack makers) generic blocks now load models and not predefined block shapes

We are going to GDC this weekend, so there will be a pause in snapshots for a short while. But before we get on the plane, we wanted you to have the latest changes to play with.

Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

Survival changes:

  • Changed minecart physics
  • Made furnace minecart actually useful
  • Improved the general mob AI
  • And some surprises, try to find them

Mapmaker changes:

  • Fixed some minor bugs

Bugs fixed in this snapshot:

  • [Bug MC-47585] – Derailed minecarts sink into the ground
  • [Bug MC-47695] – Minecart hitbox is too tall
  • [Bug MC-50413] – Custom UUIDLeast/UUIDMost pair yields error
  • [Bug MC-50452] – Rails don't render from below
  • [Bug MC-50838] – Entity UUID WitherSkull
  • And many more that weren’t on the bug tracker so we couldn’t mark them as fixed! Did I mention please report bugs? Thanks.

To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/14w11b/minecraft_server.14w11b.jar

Report bugs here:

// The Minecraft and Minecraft Realms teams

{ Comments on this entry are closed }

14w10a
Update: A ‘b’ and ‘c’ snapshot has been released to address various bugs and crashes. Changelog for ‘c’:

  • [Bug MC-3151] – New Mob AI doesn't take world limit/Void into account for pathing
  • [Bug MC-45346] – Cake's Hitbox is Off
  • [Bug MC-46432] – Fences connects to Barrier block
  • [Bug MC-47650] – Block drops appear in wrong location or behind walls
  • [Bug MC-48831] – "Cross" and "Flower" Models Display Incorrectly
  • [Bug MC-50219] – "Slightly Damaged Anvil" Faces the wrong way in Inventory
  • [Bug MC-50221] – Exception on server start "Name and ID cannot both be blank" when started with online-mode=false
  • [Bug MC-50276] – Planted Nether Wart appears as purple and black checkerbox .
  • [Bug MC-50280] – Missing cauldron inner side
  • [Bug MC-50288] – Player data cleared after switching to 14w10b
  • [Bug MC-50296] – Cobblestone wall not stacking correctly / Missing Post / Floating Torch
  • [Bug MC-50309] – Pressure Plates use the "pressed down" graphic for their inventory icon
  • [Bug MC-50322] – Z-fighting in iron bars
  • [Bug MC-50335] – Fences partialy lose texture when connected to stonebrick
  • [Bug MC-50349] – Iron Bars are rendered wrong when connected
  • [Bug MC-50351] – Double Sandstone Slab texture broken
  • [Bug MC-50367] – Bad HitBoxes and Eyes positions.
  • [Bug MC-50370] – Model Warning Console Spam When Switching Resource Packs
  • [Bug MC-50373] – Cactus Rendered Too Bright
  • [Bug MC-50396] – Can't model top and bottom half of doors separately
  • [Bug MC-50432] – Tile Entities in a CLONE … REPLACE FORCE region are replaced by barrier blocks on the second clone operation

And previous changelog for ‘b’:

  • [Bug MC-50219] – "Slightly Damaged Anvil" Faces the wrong way in Inventory
  • [Bug MC-50220] – "Nether Brick Fence" is not rendered correctly in inventory
  • [Bug MC-50221] – Crash report on a server
  • [Bug MC-50222] – Dirt texture on Grass Blocks is green
  • [Bug MC-50223] – 14w10a dedicated server crash at startup
  • [Bug MC-50226] – Jukebox is missing the textures when disc is inside
  • [Bug MC-50229] – Scoreboard team option deathMessageVisibility error message lists wrong options when ran without option parameter
  • [Bug MC-50231] – Failed to load user/ip banlist
  • [Bug MC-50232] – Wheat appears as purple and black checkerbox
  • [Bug MC-50233] – Double Stone Slabs have the "missing texture" texture
  • [Bug MC-50235] – End Portal Frame Texture Bug
  • [Bug MC-50239] – Middle-clicking hydrated farmland gives me a weird 2D dirt block
  • [Bug MC-50241] – Cannot add or set scores of offline or "fake" players
  • [Bug MC-50242] – Powered Repeater
  • [Bug MC-50246] – Bed Bug
  • [Bug MC-50250] – texture of nether wart is broken
  • [Bug MC-50254] – full snowlayer block has a missing model/texture
  • [Bug MC-50256] – Powered repeater doesn't show edges of torch
  • [Bug MC-50259] – Upward facing dispenser texture bug
  • [Bug MC-50265] – The Nether Brick Fence fail texture in inventory
  • [Bug MC-50267] – Hopper: java.lang.ClassCastException: atf cannot be cast to aoc
  • [Bug MC-50270] – Hopper: java.lang.ClassCastException: atf cannot be cast to arj
  • [Bug MC-50271] – When jukebox plays music disk, the texture disappears
  • [Bug MC-50273] – Hopper: java.lang.ArrayIndexOutOfBoundsException: -1

Once again the majority of our time between this and the last snapshot has been spent on Plugin API related tasks (most notably inventory rewrite, block model format and block state concepting), and as such this is mostly a bugfix & mapmaker snapshot. Don’t worry, we have some cool survival plans soon!

This snapshot also has the (hopefully-)final step towards supporting name changes in Minecraft. All server files that are intended to refer to players will be automatically changed to go by UUIDs, and you do not need to do anything. However, this does mean that any third party tool will not work on these files, and will need to be updated to work with them.

Though names changes are technically supported in this snapshot, they will not be available until after 1.8 releases when we will be confident that the majority of active servers have updated to support UUIDs. We will be releasing a Minecraft 1.7.6 version soon to backport these UUID changes for normal servers.

Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

Mapmaker changes:

  • Fixed stat.useItem for many items
  • Fixed bounding boxes of item frames and paintings, they can’t overlap anymore
  • Fixed debug rendering of bounding boxes for many entities
  • Added stat.crouchedOneCm and stat.sprintedOneCm
  • Testing for scores now also works in @e entity selectors
  • Fixed potential “infinite” recursion issue with the blockdata command in commandblocks
  • New stat.timeSinceDeath
  • Added scoreboard team property to disable death messages
  • Command /scoreboard players can now filter by NBT data
  • Players in creative mode can now damage entities even if they are flagged invulnerable
  • Improved position handling of item frames and paintings
  • Minor tweaks to the /clone command to make it more reliable

Bugs fixed in this snapshot:

  • [Bug MC-2053] – Inconsistent door texture
  • [Bug MC-3450] – While lying in bed nearby mobs will look above the player
  • [Bug MC-11681] – Players' nameplates are too low while sleeping in beds
  • [Bug MC-31047] – Use Item Stat Corresponds to Left-click, Not Right-click
  • [Bug MC-44851] – Wither cant be killed with /kill while invulnerable
  • [Bug MC-45375] – Improper Cake Texture
  • [Bug MC-46207] – Phantom floating mobs are generated by any spawner (including natural dungeon spawners)
  • [Bug MC-46223] – @a, @p, @e or @r doesn't include dead player
  • [Bug MC-46428] – Armor Doesn't Hide for the player himself In Spectator
  • [Bug MC-46430] – Spectator mode can throw item in every place, but can't take them
  • [Bug MC-46596] – In spectator mode, mobs can still follow the player
  • [Bug MC-47028] – @e selector does not accept scoreboard parameters in non-player entities.
  • [Bug MC-47431] – Hand shifts to the side when crouching/sneaking
  • [Bug MC-47571] – Fishing line casts below the Player
  • [Bug MC-47646] – Player 2 blocks higher when sleeping in bed and noclip
  • [Bug MC-47656] – Other Player's arms aren't moving when watching them mining/placing blocks
  • [Bug MC-47696] – Block sounds are distorted if walking with left and right keys
  • [Bug MC-47744] – Cannot disable experience from villager trades
  • [Bug MC-48160] – Cannot hide potion effect tooltips using HideFlags
  • [Bug MC-48372] – Crash when using /clone on complex structure(command block and pulser)
  • [Bug MC-48476] – Falling sand doesn't display when summoned
  • [Bug MC-48503] – Placing a Sign with NBT Tags doesn't apply the tags to sign
  • [Bug MC-48512] – Vines no longer have a back face texture
  • [Bug MC-48544] – Baby cow eye height is misplaced and causes them to suffocate in 1-high areas
  • [Bug MC-49057] – command block T flip flop (command crash game)
  • [Bug MC-49142] – /fill wrong comparator output
  • [Bug MC-49305] – Server Scoreboard "36>16" Bug
  • [Bug MC-49375] – Brewing Stand CTRL+Middle Click Copy Derp
  • And many more that weren’t on the bug tracker so we couldn’t mark them as fixed! Did I mention please report bugs? Thanks.

To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/14w10c/minecraft_server.14w10c.jar

Report bugs here:

// The Minecraft and Minecraft Realms teams

{ Comments on this entry are closed }

In epsidode four of Radio Cobalt, Daniel and Pontus explains the nuances of Cobalt tactics, and explains the difficulties of adding online multiplayer to a reaction-based game.

Radio Cobalt is a series of videos featuring Pontus and Daniel of Oxeye Game Studio. Watch, listen and learn about Cobalt – a game made by Oxeye and published by Mojang. It’s coming to PC, Mac, Xbox 360 and PS3 this year. Buy into the PC/Mac Alpha too, if you fancy.

Cheers!

{ Comments on this entry are closed }

SXSW Minecraft Fun!

by Lydia Winters on March 4, 2014

SXSW Gaming Expo

I’m heading out to Austin, Texas for the SXSW Gaming Expo. It is one of the only free events at SXSW and I will be doing a Minecraft talk on the Geek Stage in the convention area.

Details: Saturday, March 8th from 2:30-3:15pm at the Palmer Events Center

More information about the talk.

More information about the Gaming Expo.

Come dressed in Minecraft cosplay and you may just win an awesome prize!

After the talk I’ll be hanging around to say hello to anyone who comes by.

SXSW 2013

See you this Saturday!

- Lydia
@lydiawinters

{ Comments on this entry are closed }

Rebellion is here!

by Owen on February 25, 2014

BANNER-REBELLION

Scrolls has just received its fourth major update. It’s called Rebellion and brings with it new gameplay mechanics, scrolls, trials and more! Check Scrolls.com for a more thorough list of changes.

If you’re new to Scrolls, now is a great time to get involved. You can buy into the Alpha at Scrolls.com/buy.

Have a good day everyone!
Owen – @bopogamel

{ Comments on this entry are closed }

Hey hey!

Suddenly, a new Minecraft update! Tomorrow morning (Wednesday February 26) we are going to update Minecraft to version 1.7.5. This is a relatively small update from 1.7.4, and brings the following…

  • Minecraft Realms adds mini game support (as described in this YouTube clip)
  • Several server-side performance improvements and bug fixes
  • Preparations to bring Minecraft Realms to more countries!

Specifically, we aim to open Minecraft Realms to all Nordic countries (Norway, Finland, Iceland and Denmark) starting some time next week.

We are still working on snapshots for 1.8, but before 1.8 is out we already know there will be a 1.7.6 version too. Minecraft 1.7.6 will add support for the new skin system (which currently is in the 1.8 snapshots) and name changing (only the support for changing names, actually being able to change names may need to wait a little more). Minecraft 1.7.6 will be out some time after GDC in March.

// Minecraft and Minecraft Realms teams

 

{ Comments on this entry are closed }

They say the third episode is the hardest, but we made it! This time the topic is about the single-player experience of Cobalt!

Radio Cobalt is a series of videos featuring Pontus and Daniel of Oxeye Game Studio. Watch, listen and learn about Cobalt – a game made by Oxeye and published by Mojang. It’s coming to PC, Mac, Xbox 360 and PS3 this year.  Buy into the PC/Mac Alpha too, if you fancy.

Cheers!

{ Comments on this entry are closed }

Minecraft snapshot 14w08a

by Dinnerbone on February 19, 2014

enderboy_grumspawner

We’ve been working on major rewrites (inventories/menus/block models) for the upcoming API still, but here’s a bugfixy snapshot in the mean time!

Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!

Bugs fixed in this snapshot:

  • [Bug MC-45114] – Superflat Customization still uses Block IDs
  • [Bug MC-48386] – Iron Trapdoor has the name "tile.ironTrapdoor.name"
  • [Bug MC-48395] – When swimming in water, you do not drown.
  • [Bug MC-48399] – /execute not obeying the gamerule commandBlockOutput false rule
  • [Bug MC-48408] – Hopper: java.lang.NullPointerException: Handling packet
  • [Bug MC-48411] – java.lang.NullPointerException: Exception in server tick loop
  • [Bug MC-48414] – Nametag shown in inventory screen
  • [Bug MC-48449] – Commands in the form /execute testforblock do not update comparators correctly
  • [Bug MC-48464] – "/scoreboard players test playername" will not tab-complete the objective argument
  • [Bug MC-48507] – testforblock command not working with execute command.
  • [Bug MC-48509] – No way to hide Commands executed by Entities for OPs
  • And many more that weren’t on the bug tracker so we couldn’t mark them as fixed! Did I mention please report bugs? Thanks.

To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar: https://s3.amazonaws.com/Minecraft.Download/versions/14w08a/minecraft_server.14w08a.jar

Report bugs here:

// The Minecraft and Minecraft Realms teams

{ Comments on this entry are closed }

© 2010-2014 Mojang AB